Mobile · Games · AI-native

The backend for mobile apps and games.

Auth, cloud saves, leaderboards, in-app purchases, push and realtime — shipped through a typed TypeScript SDK that runs in Node, the browser and React Native. Your AI coding tool wires it up in a single prompt.

No credit card. Indie plan starts at $25/month.

9:41 Leaderboard
1 Nova 24,810
2 Echo 22,144
3 Vex 19,302
4 Iris 17,005
5 Zen 15,498
Live players
2,184 +12%
Today's IAP
$842

Official client SDKs

Every project also exposes a REST + realtime API and an MCP config — so any tool, language or AI assistant can talk to chisel.to today.

AI-tool ready
Drop the MCP config into Cursor, Claude Code, Windsurf, v0, Lovable or Bolt and your AI assistant writes correct client code on the first try.
Realtime built in
Websockets, presence and channels for multiplayer state, chat and live leaderboards — no separate service.
Web, Node and React Native from one package
One typed @chisel-to/sdk runs in the browser, Node 18+ and React Native — with a React adapter on a subpath.

Everything a real mobile or game backend needs

Stop stitching Firebase, PlayFab, RevenueCat and a CDN together. chisel.to ships them as one product.

Realtime & multiplayer

Websockets, presence and channels for lobbies, chat, live leaderboards and co-op state. Sub-100ms in-region.

Cloud saves & player state

Per-user JSON with optimistic concurrency, so a player on iPhone resumes on iPad without losing progress.

Leaderboards & rankings

Auto-derived from any numeric column with daily / weekly / all-time windows and friend filters.

In-app purchases

Apple StoreKit and Google Play receipt validation, subscription state, and renewal webhooks.

Push notifications

APNs + FCM per project. Send to a user, a segment or everyone with one API call.

Auth & social login

Email + password, JWT, plus Google, Apple, GameCenter, Play Games, GitHub, Facebook and Discord.

Multi-database

PostgreSQL, MySQL or MongoDB at create time. Bring your own Supabase, Neon, PlanetScale or Atlas.

Asset CDN & storage

Local, S3 or R2 with signed URLs and image transforms. Ship game assets without a separate CDN.

Events & live ops

Telemetry ingestion, A/B flags and per-project analytics with traffic, errors and latency baked in.

Built for projects like these

A few of the shapes chisel.to fits cleanly. Every card below is a real backend the platform can run on day one.

Game · Endless runner

Astral Run

Endless runner with daily leaderboards, cosmetic IAP and cloud saves so a session on the train resumes on the couch.

Realtime LB Cloud saves IAP
Game · Co-op multiplayer

Loot League

Drop-in co-op dungeon crawl with party voice channels, shared inventory state and seasonal events.

Realtime Presence Events
Mobile · Habits

Tidepool Habits

Habit tracker with social login, push reminders, premium subscription and a clean per-user data model.

Auth Push Subscriptions
Mobile · Journaling

Quill Journal

Cross-device journaling app with end-to-end image uploads, search across entries and family sharing.

Storage Sync Sharing
Game · Cozy indie

Pixel Pals

Cozy life sim with friends-only leaderboards, weekly seasonal cosmetics and creator-shared decor packs.

Friends Storage Live ops
7-day streak
Mobile · Fitness

Pulse Fit

Subscription fitness app with workout video CDN, weekly challenges and Apple/Play receipt validation.

IAP CDN Auth

These are illustrative examples of project shapes chisel.to runs.

Drop into the tools you already use

v0 v0.dev Lo Lovable Cu Cursor C Claude Code Ws Windsurf

Every project ships with a downloadable MCP config, typed SDKs, an OpenAPI 3.1 spec and an llms.txt brief — so your AI assistant writes a correct client first try.

Three steps, three minutes, a real backend

01

Create a project

Wizard picks defaults that just work — name, plan, database. A live API URL appears in under a minute.

02

Define your data

Start from a template (Multiplayer game, Chat app, Social feed, Fitness, Habit tracker, Journal, Subscription app and more), design visually, or paste a .sql file.

03

Connect your client

Install @chisel-to/sdk (Node, React, React Native) — or paste the MCP config into Cursor, Claude Code, Windsurf, v0, Lovable or Bolt. Done.

Pricing that scales with your hit

Free until you have real players. Indie when you're shipping. Studio when it's working.

Free

$0 /month

Prototype, jam, weekend build.

  • 10,000 MAU
  • 100 MB storage
  • 1 project
  • All databases
  • IAP sandbox
  • Analytics dashboard
Start free →
Most chosen

Indie

$25 /month

Solo devs and small teams shipping to the stores.

  • 50,000 MAU
  • 5 GB storage
  • Unlimited projects
  • Production IAP + push
  • Realtime + multiplayer
  • Priority email support
Go indie →

Studio

$99 /month

Live games and apps with real ops needs.

  • 250,000 MAU
  • 50 GB storage
  • Per-environment keys
  • Custom domain + SSO
  • A/B flags + live ops
  • SLA & dedicated support
Talk to us →

Monthly active users. Bandwidth and storage overage charged at fair, predictable rates — no surprise bills.

Ship the app. Ship the game. We'll handle the backend.

chisel.to is the production layer behind your mobile apps and games — so you can stay on gameplay and let the rest auto-wire.