Astral Run
Endless runner with daily leaderboards, cosmetic IAP and cloud saves so a session on the train resumes on the couch.
Auth, cloud saves, leaderboards, in-app purchases, push and realtime — shipped through a typed TypeScript SDK that runs in Node, the browser and React Native. Your AI coding tool wires it up in a single prompt.
No credit card. Indie plan starts at $25/month.
Official client SDKs
Every project also exposes a REST + realtime API and an MCP config — so any tool, language or AI assistant can talk to chisel.to today.
Stop stitching Firebase, PlayFab, RevenueCat and a CDN together. chisel.to ships them as one product.
Websockets, presence and channels for lobbies, chat, live leaderboards and co-op state. Sub-100ms in-region.
Per-user JSON with optimistic concurrency, so a player on iPhone resumes on iPad without losing progress.
Auto-derived from any numeric column with daily / weekly / all-time windows and friend filters.
Apple StoreKit and Google Play receipt validation, subscription state, and renewal webhooks.
APNs + FCM per project. Send to a user, a segment or everyone with one API call.
Email + password, JWT, plus Google, Apple, GameCenter, Play Games, GitHub, Facebook and Discord.
PostgreSQL, MySQL or MongoDB at create time. Bring your own Supabase, Neon, PlanetScale or Atlas.
Local, S3 or R2 with signed URLs and image transforms. Ship game assets without a separate CDN.
Telemetry ingestion, A/B flags and per-project analytics with traffic, errors and latency baked in.
A few of the shapes chisel.to fits cleanly. Every card below is a real backend the platform can run on day one.
Endless runner with daily leaderboards, cosmetic IAP and cloud saves so a session on the train resumes on the couch.
Drop-in co-op dungeon crawl with party voice channels, shared inventory state and seasonal events.
Habit tracker with social login, push reminders, premium subscription and a clean per-user data model.
Cross-device journaling app with end-to-end image uploads, search across entries and family sharing.
Cozy life sim with friends-only leaderboards, weekly seasonal cosmetics and creator-shared decor packs.
Subscription fitness app with workout video CDN, weekly challenges and Apple/Play receipt validation.
These are illustrative examples of project shapes chisel.to runs.
Drop into the tools you already use
Every project ships with a downloadable MCP config, typed SDKs, an OpenAPI 3.1 spec and an llms.txt brief — so your AI assistant writes a correct client first try.
Wizard picks defaults that just work — name, plan, database. A live API URL appears in under a minute.
Start from a template (Multiplayer game, Chat app, Social feed, Fitness, Habit tracker, Journal, Subscription app and more), design visually, or paste a .sql file.
Install @chisel-to/sdk (Node, React, React Native) — or paste the MCP config into Cursor, Claude Code, Windsurf, v0, Lovable or Bolt. Done.
Free until you have real players. Indie when you're shipping. Studio when it's working.
Prototype, jam, weekend build.
Solo devs and small teams shipping to the stores.
Live games and apps with real ops needs.
Monthly active users. Bandwidth and storage overage charged at fair, predictable rates — no surprise bills.
chisel.to is the production layer behind your mobile apps and games — so you can stay on gameplay and let the rest auto-wire.